Game, travel, and business

10-10-25

The travel industry is stepping into a new screen: gaming and esports tourism. What seemed like a youth niche only a few years ago now draws global audiences, fills arenas, attracts multimillion-dollar investment, and is reshaping how destinations, hotels, organizers, and brands design experiences. This isn’t a passing fad; it’s a new gateway to motivational travel, powered by community and entertainment. Industry outlets have put this intersection of gaming and tourism at the center of the conversation for its ability to bridge generational and cultural gaps and for its rapid growth.

The numbers and recent milestones back it up. In summer 2025, Riyadh hosted the Esports World Cup, a circuit with 26 competitions across 25 titles and a record-breaking prize pool of $71.5 million. Beyond the headline figure, the event activated routes, boosted hotel occupancy, and catalyzed a services and digital content ecosystem that extends well past competition dates: training, fan meetups, gamified urban tourism, shopping, and immersive dining. These events act as anchors that attract high-engagement travelers with rising average spend, combining arena time with city experiences and themed activities.